Educational Technology

This is a project I have undertaken for my OU module H809. The question was "Think back over the past 25 years or so, and try to agree in your tutor group upon a timeline of the available digital technologies in education." For initial inspiration and first ten dates, see edhistory.com. With contributions from Paula Shaw, Lorna Saunders, Benjamin Sanders, Lindsay Jacobs, Helen Johnson, Deborah Meakin, Dana Taylor

Video game console

invented by Ralph H. Baer not used much yet but I am sure it will be used for simulations Contributed by Paula Shaw

ArpaNet

ARPANET (Advanced Research Projects Agency Network), the first "packet-switching" network and precursor of the internet, is created by the U.S. Defense Department. Its first message is sent October 29, at about 10:30 P.M. This technology eventually grows to change not only education, but the world.

HANDHELD CALCULATOR

The predecessor of the much-loved and much-used TI-83, this calculator paved the way for the calculators used today. There were initial concerns, however, as teachers were slow to adopt them for fear they would undermine the learning of basic skills.

SCANTRON GRADING SYSTEM

The Scantron Corporation removed the need for hand grading multiple-choice exams. The Scantron machines were free to use, but the company made money by charging for their proprietary grading forms. So sneaky... so the business model was to grow rich from the poor, in-debt college students?

THE PERSONAL COMPUTER

IBM introduced its version of the personal computer (PC) with its Model 5150. It's operating system was MS-DOS. C:/DOS, C:/DOS/RUN, RUN/DOS/RUN...

THE SMART BOARD

The smart board (interactive white board) was introduced by SMART Technologies.

FLIPPED CLASSROOM

A teaching method that essentially involves student's instruction taking place outside of the classroom through an interactive digital experience and the homework being done in class with the help of the teacher and other peers. This trend is usually coupled with other trends such as project based learning.

APPLE IPAD

The iPad is a slate computer with the ability to bring together many technologies for learning in a new, very powerful way. The iPad's price, power and ease of use pushed its adoption in many schools where each student receives an iPad instead of a textbook. Learning on this format is much more interactive, immersive and personalized than a traditional textbook.

KHANACADEMY.COM

Salman Kahn began to record videos at the request of a younger cousin who felt that if the lessons were recorded, she could skip through parts she had mastered, yet replay other parts that were troubling her to learn. Khan’s model is to essentially provide tutoring on a one-to-one basis. Recently, Khan Academy videos have been used by some educators as part of their flipped classroom strategy. Kahn has since been funded by Google and other large organizations and has played a key role in revolutionizing education with technology.

MULTIMEDIA PC'S

Multimedia features were developed in computers giving them dedicated graphic cards and sound cards, allowing for simulations, educational videos, games and various learning programs with animation and sound.

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